ABSTRACT

This chapter compares lessons concerning how to integrate key cultural concepts into digital design in two separate classes, such as an undergraduate Digital Media course taught in the United States and a graduate Visual Anthropology course taught in Peru. In the DIG 3024 class, Mary Stewart's PROSE model (2007) was used as a way to introduce research methods into the design of interactive content about Peruvian festivals and folklore. The chapter contrasts the projects and reflections in the two classes to show how each group had to engage with new ideas and perspectives to creatively design visual, textual, and interactive elements that can convey cultural heritage. For the digital media students, providing them with a design constraint appeared to aid in accessing their creativity. For the anthropology students, meanwhile, the project provided them with a hands-on opportunity to grapple with the complex relationship between ethnographic facts, narrative, and interactivity.