ABSTRACT

This chapter uses the Network Clustering through Ranked and Interpreted Connection Strengths (N-CRIX) method to systematize some research, but also to undermine the fractal conception of development. It explains the results of network clustering to understand the organization of disciplines. N-CRIX is used to organize the 21 dimensions of design development into clusters that elucidate the design process. To show the value of such organization, it will be used to suggest improvements in the design of assessment services in higher education. The chapter uses the N-CRIX to show relations between disciplines that are more complex than fractal self-similarity. The term "embedded networks" captures their interrelations better. Methods like succession model testing, developmental interviewing, and N-CRIX text organization are contributions to some methods. The first N-CRIX grouping emphasized Interactive Design and Game Development (IDGD) tasks that are often assigned to specialists, including Anatomy, Portfolio, Game Mechanics, Game Play Aesthetics, File Organization, Design Document, Level Design, Presentation, Environment Design, and Modeling.