ABSTRACT

The ludo-diagram, created by the developer, is endlessly being recreated by the player in an alliance with the forces immanent to it that their activity unleashes. The developer functions like the state science, making the rules, policing them, giving form to the apprentice's creations and in these respects striating the game. Where it is possible to adjust variables, by introducing player handicaps for example, the apprentice can also striate the videogame but always, as with the ludo-diagram, to deterritorialise and reterritorialise. The ludo-diagram diagrams the possibility for the player to add their forces but it does not determine how those forces will be applied and what by this token they will give rise to. In Molecular Mario, the apprentice in becoming-Mario in becoming-cat acquires the force to combat gravity and dispatch foe. And their intensities reach a pitch that leaves an afterimage in every game that builds on its legacy.