ABSTRACT

With cloud applications and services now widely available, film and video professionals have all the tools they need to work together on centralized platforms and effectively collaborate across separate desktop, web, and mobile devices. In Film and Video Production in the Cloud, veteran video production consultant Jack James provides a practical guide to cloud processes, concepts, and workflows as they relate to the most widely used cloud applications in the industry. Topics discussed include the benefits of cloud storage, cloud-based production and postproduction pipelines, project and asset management, distribution and archiving, budget and security considerations, and crowdsourcing.

This book will allow readers to:

• Harness cloud-based tools and processes to enhance your film and video production pipeline and help your creative team collaborate effectively across separate desktop, web, and mobile devices;

• Discover the benefits of cloud-based film and video production, as well as key approaches to budgeting and planning, project and asset management, distribution and archiving, security considerations, and crowdsourcing in the cloud;

• Learn how to apply fundamental cloud methodologies and best practices to the most widely used cloud services and applications in the industry, including Adobe Creative Cloud, Autodesk A360, Avid Media Composer Cloud, Asana, Basecamp, and Shotgun.

chapter 1|6 pages

Silver Screens and Silver Linings

chapter 2|19 pages

What Is the “Cloud”?

chapter 3|10 pages

Film and Video Production in the Cloud

chapter 4|17 pages

Cloud Storage

chapter 5|16 pages

Cloud Computing

chapter 6|15 pages

Collaboration and Communication

chapter 7|19 pages

Production

chapter 8|15 pages

Planning

chapter 9|9 pages

Finance

chapter 10|22 pages

Tracking

chapter 11|11 pages

Asset Management

chapter 12|16 pages

Review and Approval

chapter 13|17 pages

Distribution and Archive

chapter 14|18 pages

Security Considerations

chapter 15|7 pages

Automation

chapter 16|14 pages

Crowdsourcing

chapter 17|7 pages

Potential