ABSTRACT

Decisions at all levels in individual and team games are linked in a joint complex, but a basic distinction has to be drawn between performance decision making (DM) and organizational DM. Analysing the issue of perturbation in game playing from the complexity point of view, Lebed and Bar-Eli add an essential notion to the ecological dynamics framework. This chapter discusses the three kinds of DM theories: the ecological dynamics framework which explains real-time, inside performance DM; decision field theory, prospect theory and SEU theory explaining pre- and post-time outside organizational DM; and two rather universal approaches that can provide explanations for both performance and organizational DM. Real human decision makers will construct simplified models of complex decision problems. The case-by-case analysis of the results shows that in the example of DM pertaining to a top player with a real risk of a recurring knee injury there are two clear positions by representatives from individual games.