ABSTRACT

Automated Lighting: The Art and Science of Moving and Color-Changing Lights, Third Edition (formerly Automated Lighting: The Art and Science of Moving Light) continues to be the most trusted text for working and aspiring lighting professionals. Now in its third edition, it has been fully updated to reflect the vast changes in stage and studio luminairies—including LEDs, switch-mode power supplies, optics, networking, Ethernet-based protocols like Art-Net and sACN, wireless DMX, and much more. Its written in clear, easy-to-understand language and includes enough detailed information to benefit for the most experienced technicians, programmers, and designers. Additional content and resources are provided at the author's website www.automatedlighting.pro.

section 1|92 pages

Introduction

chapter 1|16 pages

Stage Lighting in the Third Millennium

chapter 2|29 pages

Foundations

chapter 3|44 pages

Stage-Lighting Systems Overview

section 2|85 pages

Electricity and Electronics

chapter 4|18 pages

Circuits

chapter 5|14 pages

Electrical Planning and Preparation

chapter 6|22 pages

Power Supplies

chapter 8|12 pages

Digital Electronics

chapter 9|7 pages

Digital Hardware and Software

section 3|43 pages

Electromechanical and Mechanical Systems

chapter 10|22 pages

Electromechanical Systems

chapter 11|19 pages

Mechanical Systems

section 4|83 pages

Optical Systems

chapter 12|43 pages

Light Sources

chapter 13|38 pages

The Optical Path

section 5|48 pages

Communications

chapter 14|21 pages

DMX

chapter 15|7 pages

Remote Device Management (RDM)

chapter 16|16 pages

Ethernet-Based Lighting Control

section 6|25 pages

Maintenance, Troubleshooting, and Repair

chapter 17|23 pages

Maintenance, Troubleshooting, and Repair

section 7|91 pages

Lighting Console Programming

chapter 18|25 pages

Lighting Console and FOH Setup

chapter 19|36 pages

Lighting Console Programming

chapter 20|27 pages

Lighting Design Software

section 8|21 pages

Convergence of Lighting and Video

chapter 21|19 pages

Media Servers and Pixel Mapping