ABSTRACT

This chapter prepares the ground for flight by explaining some important conceptual, rhetorical, empirical and ideological tropes which will aid in the realisation of the creative city. Important conceptual building blocks for a creative city have been advanced in this chapter. Conducting psychogeography encourage people to engage with the city in far less ordered and capitalistic ways. New Babylon was a city theorised to be made entirely by its users; it has architecture of experimentation, or user-generated products rather than being predesigned by architects. In New Babylon, creativity is social, something which creates a public and 'loses its individual character', eschewing the individualistic nature of capitalistic urban development. The Situationists International (SI) argued that unitary urbanism 'involved the continuous, conscious and collective recreation of the environment' and was the 'fruit of a new type of creativity'.