ABSTRACT

Architecture is articulated transversally by particle theory, from the visualization of landscape to the design and construction of the architectural project. Reality can be interpreted at the level of the particles which provide us with information, designing strategies for the interpretation both of the tectonic or material (territory, buildings, people) and of the climatic or incorporeal (light, temperature, relative humidity, rain, wind, salt, CO2, photosynthesis). Using 3D laser scanning technologies and sensors in the location the landscape is recorded as particles and managed by 3D software. The reproduction of this particles landscape maintains a direct link with the territory which in turn enables the project to be understood not as an internal emergency. But natural environment for working with particles surpasses proprietary software. Therefore generic environments are managed by the use of free programming environments through intelligent behavior. Work with particles allows not only formal development but also direct transposition from the 3D file to the construction. In this way, Particles Architecture becomes part of a discourse that makes no distinction between objects and products, buildings and landscape, sea and mountain, but which understands reality as performing particles. That will be the change in architecture, the architecture of change.