ABSTRACT

This conclusion presents some closing thoughts on key concepts discussed in preceding chapters of this book. The book reveals both structure and agency of multiple digital and physical leisure networks; it hopes to have demonstrated a distinct humanist bias. Social networks congregate online to often perform the peripheral and not the essential. Of course, embedded in the superficial fabric of play space can be vigorous digital labour, or online protest or corporate manoeuvrings, as readers have seen throughout the book. The range of ways to design, architect, sustain, and transform space relies on the politics of human action. The 'walled gardens' metaphor is fortuitous as it has been used in new media studies for decades. The 'fantasy parks' build on the popular critique of the Densification of society to capture the commoditisation and commercialism of public arenas worldwide; an easy crossover. The book steals a page from the Green Infrastructure movement to plan and potentially address future digital leisure networks.