ABSTRACT

New to CINEMA 4D and looking for an accessible way to get up to speed quickly? Do you already know the basics of the software but need to know the new features or take your skills and understanding a little deeper? If so, look no further than CINEMA 4D Apprentice, your one-stop shop for learning this powerful application. With guidance that takes you beyond just the button-pushing, author Kent McQuilkin guides you through 10 core lessons, starting with the basics before moving onto more complex techniques and concepts and then tying it all together with a final project.

CINEMA 4D Apprentice walks you through the software with a project-based approach, allowing you to put lessons learned into immediate practice. Best practices and workflows for motion graphics artists that can be applied to any software application are included. A companion website (www.focalpress.com/cw/mcquilkin) features project files and videos of the techniques in action.

Topics covered include:

  • creating basic scenes,
  • modeling, texture mapping
  • mograph in-depth
  • integration with After Effects via CINEWARE
  • lighting, animation, rendering and more
  • motion tracking with the new tools included in R16

chapter 1|44 pages

Pre-Roll

Exploring the world of CINEMA 4D

chapter 2|12 pages

Cameras in C4D

Coming to grips with cameras

chapter 3|26 pages

Modeling Basics

Working with the basic building blocks

chapter 4|52 pages

Materials

Getting the most out of custom materials and C4D internal Shaders

chapter 5|36 pages

Lights

Lighting from A to Z

chapter 6|30 pages

Animation

Animation Basics

chapter 7|78 pages

Rendering

3D to 2D

chapter 8|42 pages

MoGraph

Motion Graphics and Beyond

chapter 9|28 pages

Video Integration

CINEWARE, After Effects and Motion Tracking

chapter 10|30 pages

Visual Effects in C4D

Dynamics, Character Creation and more

chapter 11|30 pages

Final Project

Using MoGraph along with dynamics to create a broadcast intro