ABSTRACT

TechnoSphere 2.0 is constantly emerging as humans move around the city of Hong Kong with their mobile devices shadowed by any TechnoSphere 2.0 creature that lives on their device. TechnoSphere 2.0 is a re-engineering of a 1990s networked artificial life project that used a web interface to enable the design of ALife creatures, who were nicknamed “beasties.” It comprises a number of interconnected mobile Android applications allowing people to create creatures in 3D on their mobile devices, take them with them and intra-act with them as the creatures explore both artificial and real-world environments. The augmented reality (AR) apps use mobile devices’ built-in cameras to capture the live image and overlay it with computer-generated graphics. In the first AR app, a creature can be seen moving around a table or other flat surface like the living room floor, and people can start to interact with it in a shared TechnoSphere world.