ABSTRACT

Learning from worked-out examples is of major importance for initial skill acquisition in well-structured domains. In addition, research has provided knowledge in regards to structuring worked-out examples and how to effectively combine self-explanation activity and instructional explanations. The goal of the present project was to develop a computer-based learning environment in which teachers can learn how to use worked-out examples. Examples of favorably and unfavorably designed worked-out examples were the primary source of information for the teachers. The examples (of worked-out examples) were not in themselves worked-out examples if one views them from a design perspective as the (design) solution steps were not given. We have labeled this type of examples “solved example problems.” We investigated to what extent learning from such solved example problems could be fostered by self-explanation prompts and by providing instructional explanations. The results of our 2x2 design (80 student teachers) showed that prompting self-explanations in particular had favorable effects. Hence, self-explanations fostered learning not only from worked-out examples but also from solved example problems. Supplementary instmctional explanations only partially enhanced learning and at times they were even detrimental.