ABSTRACT

This chapter outlines a general approach to the problem of a computer-based implementation of the mind. The notion of a schema used here is more general than any notion of a schema used, e.g., in psychology, or in computer science, or in social sciences. Generally, a schema can be characterized as an abstract model, a template or a prototype that can be bound to a particular content. Definitions of particular schemas must specify semantics, syntax, pragmatics and dynamics. Schemas can be represented in a computer symbolically in a standardized format with the structure of a nested list. When an instance of a schema is bound to a particular content, it forms a state. Schemas and states are dynamical objects in the framework. They evolve in time according to rules defined by schemas. In contrast, the semantic memory is represented by the set of schemas.