ABSTRACT

This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven’t read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples.

Features:

  • Code
  • Video examples
  • 5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the book

chapter 1|31 pages

The Hardest Part: Starting

chapter 2|22 pages

Objective-C Basics

chapter 3|37 pages

Cocos2d Basics

chapter 4|32 pages

Create Your Own Class

chapter 5|59 pages

Collisions, Touches, and Gestures

chapter 6|34 pages

Accelerometer and Actions

chapter 7|49 pages

Animation and Particle FX

chapter 8|39 pages

Menus, Sounds, Scenes, and Text

chapter 9|92 pages

Game Structure

chapter 10|43 pages

Extending Cocos2d

chapter 11|11 pages

The Back