ABSTRACT

This chapter explores the application of the wargaming methodology for management education in a business context. Yet another effective application of business wargaming is in the area of education and recruitment. Business education was the first application of wargaming methodology in a corporate context in business games or management games. Business wargames have also been applied in education contexts, for instance, by the consultancy Fuld & Company. In April 2005 they organized a business wargame between MBA students from the Harvard Business School and MITs Sloan School of Management. At the start of the form of business wargame, for instance, capability cards are handed out to the participants, representing the knowledge, skills and background of individuals throughout the firm. In order to add to the dynamic nature of the business wargame, a surprise external economic event was introduced: a rise in communication taxes, along with the suggestion that state taxation of the internet, could possibly hinder growth in internet advertising.