ABSTRACT

The basis of computer art is art itself, so before we dive into any technical issues, we must fi rst discuss the most basic, but important, aspects of visual art. Teaching you traditional fi ne art skills is beyond the scope of this book, but it is critical that you have an understanding of some basic aspects of visual art so that you can create game textures. Fortunately, these basic aspects of art are fairly easy to present in book form. By studying these basics of art, you will learn to see the world as an artist does and to understand what you see and then be better able to create a texture set for a game world.