ABSTRACT

Source Music One type of music you can use in your games is source music, which is music that’s coming from sources within the game world itself. This is good at defi ning the time period, location, or culture in which we hear it. For example if you heard dubstep on the radio, it would give you the distinct

impression that you weren’t walking into a Kindergarten. As well as defi ning the place where you hear it, you can use sources of music in your games to draw the player towards or away from certain areas. The sound of a radio or other sources playing would usually indicate that there are some people nearby. Depending on your intentions, this could serve as a warning, but players may also be drawn toward sources of music out of curiosity. In the *Mountain Village* (Bookmark 1), there is a bit of a shindig going down in one of the houses-best to avoid!