ABSTRACT

Pixel mapping, as referred to in the world of digital lighting, is the use of a media server to map an image across a grid of LEDs. When creating a pixel map for a system, pixel flow direction is very important. Every fixture in the LED mapping application has a direction of pixel flow, in other words, a "pixel#1". If a fixture is placed out of order or placed backward in the map, the result will be that the pixels will appear wrong and the image will be incorrectly displayed. So, when adding fixtures into the map, particular attention must be given to the starting pixel on the device. It is equally as important to confirm the order of assigned DMX addresses in order to assure correct image mapping and playback. Once all necessary fixtures have been added to the map, then the pixel information in the map will be broadcast out via Art-Net to the lighting network.