ABSTRACT

This chapter focuses on the physical characteristics of the public space as produced by big data systems and perceived through digital tools. By looking at how computers shape the public space, this section explores the extent to which the discrete logics used by computers translate into spatial characteristics in the urban environment. Chapter 5 proposes an updated definition of Lefebvre’s production of social space by discussing the role and physicality of objects in the making of the environment. Two case studies are examined in order to describe and analyse the changing nature of space, including the idea of liminal urban spaces and the discretisation in architectural spatiality. The chapter concludes with an account of the spatial characteristics of the digital/physical environment.