ABSTRACT

In VFX we look at common VFX file formats – Open EXR (EXR) and DPX – and their advantages. Color choices are important to matching and to how ACES may be used. We cover understanding dimensions: 2D is only x and y coordinates, so objects move along a plane; 3D is x, y and z coordinates, so you’re working along the x, y and z axes. We explain the VFX pipeline from preproduction and previsualization to production, with details in each step. We discuss animation types and how they are used, including stop-motion, traditional and computer-generated imagery, which is also used to create AR and VR. It all comes together in compositing: The live footage, scene preparation data, matte paintings and various VFX renders are given to a compositor, who then combines and blends them together to create a single, seamless image. What to consider before production of VFX is also covered in detail. It’s important to keep track of your VFX shots. VFX won’t maintain timecode and naming from the original raw. Label manually, and keep a list.