ABSTRACT

This chapter presents an eight-step implementation of an object-oriented design in Visual Basic. Benefits include the ability to select and manipulate graphical objects on screen, an object-oriented interface to Windows objects libraries, and creating command buttons and objects with properties similar to object-oriented programming languages. Although Visual Basic is described as an object-oriented environment for developing Windows applications, it is not an object-oriented programming language. This chapter takes the systems manager step by step through the implementation of the abstract objects in this non-object-oriented language.