ABSTRACT

Post-cyberpunk represents an expansion of cyberpunk beyond the initial literary forms embodied by the fictions of William Gibson, Bruce Sterling, or Lewis Shiner, and its evolution in the 1990s helped the mode respond to social and cultural developments that increasingly paralleled cyberpunk’s initial speculations of a decade earlier. In its focus upon the work of Neal Stephenson (Snow Crash; Cryptonomicon), Kathy Acker (Empire of the Senseless), Marge Piercy (He, She and It), Steven Hall (The Raw Shark Texts), Richard K. Morgan (Altered Carbon), and Marcel Theroux (Strange Bodies), this chapter clearly shows that post-cyberpunk extends and, more importantly, revises core cyberpunk concerns in its handling of (dis)embodiment, online realities, networked subjectivities, and techno-biological viruses.