ABSTRACT

The conventional lecture scenario implicates fundamental didactic problems due to a lack of interactivity and opportunity for feedback. In an interactive lecture, each student is equipped with a lightweight, mobile device that can be used to wirelessly interact with the lecturer during the lesson. This creates an additional channel of communication. In this paper, we present our experiences with this new scenario over the last three years. After discussing the benefits of interactive lectures, similar projects, and possible mobile devices, we introduce the softwaretoolkit used in our scenario and present a selection of results from over our six major studies.