ABSTRACT

This chapter includes the critical information: ways in which stylistic lighting can generate moods or create unconventional looks, and stylized 3D lighting examples. It illustrates light painting that captures light streaks through long exposures with real-world cameras. The chapter breaks the goals of stylized lighting into one or more of the categories: generating a mood, creating a tribute to other art forms, creating a visually unconventional look, and establishing a parallel world or timeline. Stylistic lighting is the opposite of naturalistic lighting. Hence, stylistic lighting does not have to follow the conventions or constraints of the real world. Motion blur is a streaking of a moving object when the object is exposed for one frame of a video or for a single photo. The faster an object moves, the longer the streak appears. 3D programs usually offer motion blur as a render option. The blur is calculated during the initial render or is added as a post-process effect.