ABSTRACT

The Blender node system allows for the creation of materials and textures for application to objects and allows for the output of data affecting the rendered image or movie. In Blender, every button, value slider, pop-up menu, and tick box provides the user a means of entering data that affects the program’s output display. Nodes do exactly the same thing-they are graphical displays where data can be entered. The displays can be arranged and linked together in combinations providing an array of options, and the nodes are accessed using the node editor window.