ABSTRACT

If you want to be successful in any area of game development-game design, programming, graphics, sound, or publishing-you should know how standouts in the industry approach their work and address problems. In Honoring the Code: Conversations with Great Game Designers, 16 groundbreaking game developers share their stories and offer advice for anyone

chapter 1|4 pages

◾ Honoring the Code

chapter 2|22 pages

◾ John Romero, Architect of Doom

chapter 3|18 pages

◾ Rebecca Heineman, Archmage

chapter 4|16 pages

◾ Tim Cain, Game Designer X

chapter 5|14 pages

◾ Brian Fargo, Patron of Wizards

chapter 6|8 pages

◾ Chris Avellone, the Iconoclast

chapter 7|14 pages

◾ Chris Taylor, the Problem Solver

chapter 8|8 pages

◾ Howard Scott Warshaw, the Sad Clown

chapter 9|24 pages

◾ Jon Hare, the Rock ’n’ Roller

chapter 10|8 pages

◾ Ralph Baer, the Father of Videogames

chapter 11|18 pages

◾ David Fox, the Mindbender

chapter 12|18 pages

◾ George Sanger, “The Fat Man”