ABSTRACT

Designing a complete visualization system involves many subtle decisions. When designing a complex, real-world visualization system, such decisions involve many types of constraints, such as performance, platform (in)dependence, available programming languages and styles, user-interface toolkits, input/output data format constraints, integration wi

chapter Chapter 1|20 pages

Introduction

chapter Chapter 2|32 pages

From Graphics to Visualization

chapter Chapter 3|70 pages

Data Representation

chapter Chapter 4|24 pages

The Visualization Pipeline

chapter Chapter 5|36 pages

Scalar Visualization

chapter Chapter 6|70 pages

Vector Visualization

chapter Chapter 7|32 pages

Tensor Visualization

chapter Chapter 8|42 pages

Domain-Modeling Techniques

chapter Chapter 9|78 pages

Image Visualization

chapter Chapter 10|30 pages

Volume Visualization

chapter Chapter 11|114 pages

Information Visualization

chapter Chapter 12|6 pages

Conclusion