ABSTRACT

Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with

chapter 1|10 pages

Introduction: What This Book Is About

chapter 2|30 pages

Before You Begin

chapter 3|48 pages

First Steps

chapter 4|82 pages

Basics: The Building Blocks of Code

chapter 5|108 pages

Fundamentals

chapter 6|164 pages

Intermediate

chapter 7|142 pages

Advanced

chapter 8|72 pages

Extended

chapter 9|4 pages

Stuff We Couldn’t Cover

chapter 10|2 pages

Good Luck