ABSTRACT

See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'll see why Blender should be taken into consideration in animati

chapter 1|8 pages

▪ Why Blender?

chapter 2|6 pages

▪ History of Blender

chapter 3|34 pages

▪ Blender User Interface

chapter 4|12 pages

▪ Blender in a Digital Studio Pipeline

chapter 5|20 pages

▪ Modeling Your Main Character

chapter 6|16 pages

▪ Applying Materials to Our Objects

chapter 7|8 pages

▪ Blender Internal Textures

chapter 8|12 pages

▪ UV Unwrap and External Textures

chapter 10|10 pages

▪ The Animation Process

chapter 11|8 pages

▪ Introduction to Lighting

chapter 12|18 pages

▪ Compositing Nodes

chapter 13|32 pages

▪ Using Particles and Dynamics

chapter 14|14 pages

▪ Render

chapter 15|6 pages

▪ Final Movie Compositing

chapter 16|20 pages

▪ Python

chapter 17|2 pages

▪ Film Promotion and Conclusion