ABSTRACT

In this chapter we are going to introduce several platforms we can deploy our HTML5 games to, together with dierent monetization strategies. Note, though, that the aim here is only to give an overview of the dierent options and point you in the right direction, which you will then have to investigate on your own: since most of the discussed platforms and tools are constantly evolving, trying to get into the details would not only be too advanced and o topic for a foundational book like this one, but it would also be pointless since any extensive step-by-step description would very likely be outdated and not applicable anymore as soon as an update is released. For such detailed information, I recommend that you check each tool, vendor, or portal website for the latest documentation and ad hoc tutorials.