ABSTRACT

When I say response, I mean the game's response to player input. The output, in other words. There are many different ways an input signal, once received, can be processed before returning to the player in the form of feedback, but the process has three essential steps:

1. Input signal comes in

2. Input signal is interpreted and filtered

3. Input signal modulates some parameter in the game

To measure the response of a particular game to input, we begin by looking at how each signal from the input device is mapped to a change in the game. What parameter does it modulate, and how does it change that parameter over time? And what are the relationships between those parameters?