ABSTRACT

Recent developments in video technology, such as the liquid crystal displays and shutters, have made it feasible to incorporate stereoscopic depth into the three-dimensional representations on two-dimensional displays. However, depth has already been vividly portrayed in video displays without stereopsis using the classical artists’ depth cues described by Helmholtz (1866) and the dynamic depth cues described in detail by Ittelson (1952). Successful static depth cues include overlap, size, linear perspective, texture gradients, and shading. Effective dynamic cues include looming (Regan and Beverly, 1979) and motion parallax (Rogers and Graham, 1982).