ABSTRACT

* For AutoCAD 2004, 2002, and 2000 users Take your AutoCAD skills to the next level -- master its 3D modeling capabilities. Using the same 2D commands and tools you are accustomed to drafting with, you can actually construct the object you are designing.

chapter |4 pages

Introduction

part |2 pages

SECTION 1: Working with Wireframe Models in 3D Space

chapter 1|26 pages

The World Coordinate System and 3D Space

chapter 3|12 pages

Using Multiple Viewports

chapter 4|32 pages

2D Wireframe Objects in 3D Space

chapter 5|38 pages

3D Curves

part |2 pages

SECTION 2: Building Surface Models

chapter 6|32 pages

Extruded and Planar Surfaces

chapter 7|34 pages

Visualizing Surface Models

chapter 8|28 pages

3D Polygon Mesh Surfaces

chapter 9|12 pages

Modifying Polygon Mesh Surfaces

part |2 pages

SECTION 3: Building Solid Models

chapter 10|26 pages

Getting Started in Solid Modeling

chapter 11|20 pages

Primitive Solid Objects

chapter 12|18 pages

Using Boolean Operations

chapter 13|36 pages

Modifying 3D Solids

chapter 14|28 pages

Visualizing and Using 3D Solid Models

part |2 pages

SECTION 4: 2D Output and Paper Space

chapter 15|36 pages

Paper Space and Floating Viewports

chapter 16|26 pages

2D Drawings from 3D Solid Models

part |2 pages

SECTION 5: Renderings from 3D Models

chapter 17|22 pages

Renderings

chapter 18|22 pages

Lights in Renderings

chapter 19|46 pages

Rendering Materials

chapter 20|14 pages

Landscape Objects and Depth Perception