ABSTRACT

Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to i

part |2 pages

Section I: Unreal Technology Basics: Introductory Development Techniques

chapter 1|24 pages

Setting up Unreal Project Templates

chapter 3|40 pages

Unreal Visual Scripting with Blueprints

chapter 4|142 pages

Materials in Unreal Engine

part |2 pages

Section II: Making Game Worlds Stand Out: Intermediate Development Concepts

chapter 7|118 pages

Terrains and Landscapes in Unreal Engine

part |2 pages

Section III: Example Games: Advanced Game Development Concepts

chapter 8|58 pages

Advanced Blueprint Concepts

chapter 9|72 pages

A Top-Down Game with Blueprints