ABSTRACT
We are on the verge of creating an exciting new kind of interactive story form that will involve audiences as active participants. This book provides a solid foundation in the fundamentals of classical story structure and classical game structure and explains why it has been surprisingly difficult to bring these two activities together. With this foundation in place, the book presents several ideas for ways to move forward in this appealing quest. The author has a conversational and friendly style, making reading a pleasure.
TABLE OF CONTENTS
part I|33 pages
Introduction
part II|89 pages
Story Structure
part III|72 pages
Game Structure
part IV|129 pages
Merging Stories and Games
part V|143 pages
Story Environments