ABSTRACT

 

After Effects CS5.5 Update: 

/tv.adobe.com/show/after-effects-cs55-new-creative-techniques/

Chris and Trish Meyer have created a series of videos demonstrating how to use their favorite new and enhanced features in After Effects CS5.5. Virtually all of these videos use exercise files from Creating Motion Graphics with After Effects (5th Edition for CS5) as their starting point, extending the usefulness of this book for its owners. These videos may be viewed for free on AdobeTV.

 

 

* 5th Edition of best-selling After Effects book by renowned authors Trish and Chris Meyer covers the important updates in After Effects CS4 and CS5
* Covers both essential and advanced techniques, from basic layer manipulation and animation through keying, motion tracking, and color management
* Companion DVD is packed with project files for version CS5, source materials, and nearly 200 pages of bonus chapters

Trish and Chris Meyer share over 17 years of hard-earned, real-world film and video production experience inside this critically acclaimed text. More than a step-by-step review of the features in AE, readers will learn how the program thinks so that they can realize their own visions more quickly and efficiently. This full-color book is packed with tips, gotchas, and sage advice that will help users thrive no matter what projects they might encounter.

Creating Motion Graphics 5th Edition has been thoroughly revised to reflect the new features introduced in both After Effects CS4 and CS5. New chapters cover the revolutionary new Roto Brush feature, as well as mocha and mocha shape. The 3D section has been expanded to include working with 3D effects such as Digieffects FreeForm plus workflows including Adobe Repoussé, Vanishing Point Exchange, and 3D model import using Adobe Photoshop Extended. The print version is also accompanied by a DVD that contains project files and source materials for all the techniques demonstrated in the book, as well as nearly 200 pages of bonus chapters on subjects such as expressions, scripting, and effects.

Subjects include: Animation Techniques; Layer Management; Modes, Masks, and Mattes; Mastering 3D Space; Text Animation; Effects & Presets; Painting and Rotoscoping; Parenting, Nesting, and Collapsing; Color Management and Video Essentials; Motion Tracking and Keying; Working with Audio; Integrating with 3D Applications; Puppet Tools; Expressions; Exporting and Rendering; and much more.

chapter 1|12 pages

After Effects 101

chapter 2|28 pages

Criando uma composição

chapter 3|28 pages

Animação básica

chapter 4|24 pages

Velocidade dos quadros-chave

chapter 5|14 pages

Assistentes de animação

chapter 6|12 pages

Princípios básicos sobre camadas

chapter 7|12 pages

Aparando

chapter 8|8 pages

Desfoque de movimento e muito mais

chapter 9|16 pages

Modos de mesclagem

chapter 10|34 pages

Tudo sobre máscaras

chapter 11|24 pages

Tudo sobre track mattes

chapter 12|6 pages

Estênceis e o “T”

chapter 13|22 pages

Espaço 3D

chapter 14|20 pages

Câmeras

chapter 15|28 pages

Iluminação em 3D

chapter 16|22 pages

Mundos paralelos

chapter 17|12 pages

Relacionamento pai-filho

chapter 18|18 pages

Aninhando composições

chapter 19|8 pages

Pré-compondo

chapter 20|14 pages

Concatenando transformações

chapter 21|30 pages

Animando texto

chapter 22|20 pages

Aplicando e utilizando efeitos

chapter 23|1 pages

Visão geral dos efeitos

chapter 24|10 pages

Efeitos compostos

chapter 25|14 pages

Predefinições e variações

chapter 26|22 pages

Gerenciamento de cores

chapter 27|11 pages

Chaveamento

chapter 28|20 pages

Manipulação da velocidade de projeção

chapter 29|12 pages

Estabilização de movimento

chapter 30|12 pages

Rastreamento de movimento

chapter 31|10 pages

mocha

chapter 32|26 pages

Camadas de forma

chapter 33|22 pages

Pintura e clonagem

chapter 34|10 pages

Roto Brush

chapter 35|10 pages

As ferramentas Puppet

chapter 36|9 pages

Trabalhando com áudio

chapter |20 pages

Parte 12: Expressões

chapter 38|18 pages

Importação e interpretação

chapter 39|13 pages

Integração básica

chapter 40|15 pages

Integração com aplicativos 3D

chapter 41|16 pages

Problemas de vídeo

chapter 42|20 pages

Render Queue

chapter 43|8 pages

Renderização avançada

chapter 44|6 pages

Pré-renderização e proxies

chapter 45|9 pages

Qual é a sua preferência?

chapter |1 pages

Créditos das mídias

chapter |19 pages

Índice

chapter |1 pages

Recursos