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Advanced Game Development with Programmable Graphics Hardware
DOI link for Advanced Game Development with Programmable Graphics Hardware
Advanced Game Development with Programmable Graphics Hardware book
Advanced Game Development with Programmable Graphics Hardware
DOI link for Advanced Game Development with Programmable Graphics Hardware
Advanced Game Development with Programmable Graphics Hardware book
ByAlan Watt, Fabio Policarpo
Edition 1st Edition
First Published 2005
eBook Published 3 October 1994
Pub. Location New York
Imprint A K Peters/CRC Press
Pages 374
eBook ISBN 9780429062636
Subjects Arts, Mathematics & Statistics
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Watt, A., & Policarpo, F. (2005). Advanced Game Development with Programmable Graphics Hardware (1st ed.). A K Peters/CRC Press. https://doi.org/10.1201/9781439865644
ABSTRACT
Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. The authors describe the design of programs and systems that can be used to implement games and other applications whose requirements are to render real-time animation sequen