ABSTRACT

This article aims to make a simulation model of an avalanche that occured at a Rugby football match due to the panic caused by riots between fanatical fans of the teams that were playing. To carry out this model, the specific Menge simulation tool is used, which helps us to evaluate the behavior of people who consciously or unconsciously affect the contingency procedures established at the place of the event, to define them preventively to reduce deaths and injuries. From the definition of the factors, an algorithm is developed from the combination of the Dijkstra tool and the simulation tool that allows us to find the route to the nearest emergency exit, as well as the number of people who could transit safely. Additionally, Voroni diagrams are used to define perimeter adjacency between people.