Skip to main content
Taylor & Francis Group Logo
Advanced Search

Click here to search books using title name,author name and keywords.

  • Login
  • Hi, User  
    • Your Account
    • Logout
Advanced Search

Click here to search books using title name,author name and keywords.

Breadcrumbs Section. Click here to navigate to respective pages.

Book

Composing Music for Games

Book

Composing Music for Games

DOI link for Composing Music for Games

Composing Music for Games book

The Art, Technology and Business of Video Game Scoring

Composing Music for Games

DOI link for Composing Music for Games

Composing Music for Games book

The Art, Technology and Business of Video Game Scoring
ByChance Thomas
Edition 1st Edition
First Published 2016
eBook Published 3 August 2016
Pub. Location New York
Imprint Routledge
DOI https://doi.org/10.1201/b21203
Pages 364
eBook ISBN 9781315381503
Subjects Arts
Share
Share

Get Citation

Thomas, C. (2016). Composing Music for Games: The Art, Technology and Business of Video Game Scoring (1st ed.). Routledge. https://doi.org/10.1201/b21203

ABSTRACT

Composing Music for Games  is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

TABLE OF CONTENTS

part |2 pages

PERSPECTIVE

chapter 0|12 pages

THE LANGUAGE OF MUSIC SCORING

part |2 pages

PRINCIPLES

chapter 1|26 pages

TIMELESS PRINCIPLES OF MUSIC SCORING

chapter 2|14 pages

DISTINGUISHING PRINCIPLES OF VIDEO GAME SCORING,

chapter 3|22 pages

APPLIED PRINCIPLES IN MUSIC DESIGN,

part |2 pages

TECHNIQUES

chapter 4|26 pages

BASIC MUSIC SCORING TECHNIQUES FOR GAMES

chapter 5|20 pages

ADVANCED MUSIC SCORING TECHNIQUES FOR GAMES,

part |2 pages

PROCESSES

chapter 6|24 pages

THE PROCESS OF MUSIC COMPOSITION

chapter 7|26 pages

THE PROCESS OF MUSIC PRODUCTION,

chapter 8|24 pages

THE PROCESS OF MUSIC IMPLEMENTATION,

part |2 pages

BUSINESS

chapter 9|20 pages

TUNING UP FOR BUSINESS

chapter 10|20 pages

HUNTING AND GATHERING,

chapter 11|28 pages

MONEY MATTERS,

chapter 12|22 pages

LIFESTYLE MANAGEMENT,

part |2 pages

EVOLUTION

chapter 13|12 pages

DISRUPTIVE INNOVATION

chapter 14|24 pages

CONTEMPORARY VANGUARDS,

chapter 15|14 pages

CAREER PHILANTHROPY,

T&F logoTaylor & Francis Group logo
  • Policies
    • Privacy Policy
    • Terms & Conditions
    • Cookie Policy
    • Privacy Policy
    • Terms & Conditions
    • Cookie Policy
  • Journals
    • Taylor & Francis Online
    • CogentOA
    • Taylor & Francis Online
    • CogentOA
  • Corporate
    • Taylor & Francis Group
    • Taylor & Francis Group
    • Taylor & Francis Group
    • Taylor & Francis Group
  • Help & Contact
    • Students/Researchers
    • Librarians/Institutions
    • Students/Researchers
    • Librarians/Institutions
  • Connect with us

Connect with us

Registered in England & Wales No. 3099067
5 Howick Place | London | SW1P 1WG © 2021 Informa UK Limited