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Computers, Curriculum, and Cultural Change

Book

Computers, Curriculum, and Cultural Change

DOI link for Computers, Curriculum, and Cultural Change

Computers, Curriculum, and Cultural Change book

An Introduction for Teachers

Computers, Curriculum, and Cultural Change

DOI link for Computers, Curriculum, and Cultural Change

Computers, Curriculum, and Cultural Change book

An Introduction for Teachers
ByJr. Provenzo, Arlene Brett, Gary N. McCloskey
Edition 2nd Edition
First Published 2004
eBook Published 24 August 2004
Pub. Location New York
Imprint Routledge
DOI https://doi.org/10.4324/9781410611185
Pages 328
eBook ISBN 9781410611185
Subjects Education
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Provenzo, J., Brett, A., & McCloskey, G.N. (2004). Computers, Curriculum, and Cultural Change: An Introduction for Teachers (2nd ed.). Routledge. https://doi.org/10.4324/9781410611185

ABSTRACT

Computers, Curriculum, and Cultural Change: An Introduction for Teachers, Second Edition is a comprehensive introduction to using computers in educational settings. What distinguishes this text from others on the topic is its focus on:
*the issue of how computers are redefining our culture and society and the work of schools;
*the idea of using the computer as a tool for increasing efficiency and productivity in curriculum; and
*the concept of the computer as a tool not only for efficiency, but actually as a means of enhancing intelligence.

This text provides students with an introduction to basic computer skills and experience, enhanced by helpful pedagogical aids, including case studies and highlighted features, such as Portfolio Development, Reflective Practice, Computing Timelines, Filmographies, bibliographical sources, and a text-linked glossary of key computer terms.
New in the Second Edition: In addition to being thoroughly updated, a new section has been added to Chapter 1, "Creating an Electronic Portfolio," with activities linked to the standards for educational computing established by the International Society for Technology in Education (ISTE). Electronic portfolio activities at the end of each chapter give students the hands-on practical skills they need and, at the same time, cover the necessary theoretical and conceptual material for an introductory educational computing course.

TABLE OF CONTENTS

chapter 1|12 pages

—INTRODUCTION An Electronic Portfolio Model

chapter 2|17 pages

—Computers and Culture

chapter 3|20 pages

Computers — The Social Revolution of Our Time

chapter 4|17 pages

—THE COMPUTER AS TOOL 50

chapter 5|19 pages

—EDUCATIONAL SOFTWARE 67

chapter 6|33 pages

—TECHNOLOGY AND THE CURRICULUM 86

chapter 7|18 pages

—TECHNOLOGY FOR INCLUSION 119

chapter 8|13 pages

Multimedia, Hypermedia, and presentation Systems

chapter 9|14 pages

—NETWORKING AND TELECOMMUNICATION 150

chapter 10|19 pages

Ethical and Legal Aspects of teaching with Technology

chapter 11|4 pages

—CONCLUSION

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