Nodes and Organization
In a typical application, users navigate through the program via links because they want to get from one segment of information to another - one node leads to another. For example, one student engaged in a multimedia system on English history may go to a node on the reign of King James I and see a reference to the works of William Shakespeare. This reference may encourage the student to proceed to a node that provides information on the works of William Shakespeare. Another student viewing the same node on King James I may be intrigued by a reference to Mary, Queen of Scots and choose to access that node instead. Therefore, by modularizing the information in a multimedia system, users are able to access information more easily. This kind of flexibility provides students with opportunities to explore a wider variety of information on the topics that they are studying.