Post-Film: Technology and the Digital Film
This chapter considers a range of technologies and techniques that are becoming popularised, if not standardised, in the age of digital. Digital affects the culture of film at the level of production, distribution, and exhibition. Consumer technology opens up the field of film practice to non-industry filmmakers who can produce, edit, and distribute films with relative ease via a number of digital tools and platforms (for example, digital cameras, editing software, and Internet hosting websites). Digital technologies equally shape industry-produced film and cinema, and this section outlines some of the key developments in filmmaking in recent years. It explores visual effects and stereoscopic 3D, and notes how computer-generated imagery and 3D both strive to produce photorealism in film.