ABSTRACT

Design Research in Education is a practical guide containing all the information required to begin a design research project. Providing an accessible background to the methodological approaches used in design research as well as addressing all the potential issues that early career researchers will encounter, the book uniquely helps the early career researcher to gain a full overview of design research and the practical skills needed to get their project off the ground. Based on extensive experience, the book also contains multiple examples of design research from both undergraduate and postgraduate students, to demonstrate possible projects to the reader.

With easy to follow chapters and accessible question and response sections, Design Research in Education contains practical advice on a wide range of topics related to design research projects including:

  • The theory of design research, what it entails, and when it is suitable
  • The formulation of research questions
  • How to structure a research project
  • The quality of research and the methodological issues of validity and reliability
  • How to write up your research
  • The supervision of design research.

Through its theoretical grounding and practical advice, Design Research in Education is the ideal introduction into the field of design based research and is essential reading for bachelor's, master's and PhD students new to the field, as well as to supervisors overseeing projects that use design research.

part I|150 pages

Theory and practice

part II|135 pages

Examples

chapter 11|3 pages

Giant Steps for Algebra

chapter 14|3 pages

Building bridges

Uniting students, researchers, and teachers to improve a course

chapter 15|4 pages

Easy equilibrium

Discovery in an introductory chemistry course

chapter 16|14 pages

Rearview mirrors for the “expert blind spot”

Using design to access surgeons’ tacit knowledge and create shared referents for teaching

chapter 17|17 pages

Children’s reasoning about animal lifecycles

Tradeoffs across four different designs

chapter 18|7 pages

Linking design and theory

Using conjecture maps to focus the design research process in art education

chapter 19|15 pages

Literary education with narrative digital games

From formulating research questions to capturing the design rationale

chapter 20|9 pages

From implementer to co-designer

A teacher’s changing role in a design research project

chapter 22|14 pages

Reflection and wish list