chapter  12
16 Pages

Fear of Failing? The Many Meanings of Difficulty in Video

WithGames Jesper Juul

Winning Isn’t Everything It is quite simple: When you play a game, you want to win. Winning makes you happy, losing makes you unhappy. If this seems self-evident, there is nonetheless a contradictory viewpoint, according to which games should be “neither too easy nor too hard,” implying that players also want not to win, at least part of the time. This is a contradiction I will try to resolve in this essay.