ABSTRACT

This chapter is an overview of over 15 years of exploration and development in the domain of large scale interactive and entertainment-based serious games. The approach has been to combine advanced immersive technologies with social interactive content for use with the public in educational and museum environments. Our initial goal was the enhancement of participant engagement in serious topics, initially through a focus on dialogue and later with the addition of cocreation. This chapter will explore a series of international museum installations created by collaborative teams of expert content specialists, educators, game designers, and technical innovators. The results of these collaborations provide insight into the different forms serious games may take with respect to personal engagement, community involvement, and long-term stickiness of ideas and interaction.