ABSTRACT

A must-have read for anyone looking to take their independently-produced film or video into the 3rd dimension. The text features technical, practical, and inspirational insight from the visionaries who've been producing 3D film and video for decades, not just in the recent past. They offer low-cost techniques and tricks they've been implementing themselves for years. A variety of styles are discussed, from full CG to time lapse - even a film made during a freefall skydive jump!

The filmmakers discuss

* Options for on-set playback
* Preparing for final playback in various formats
* Adapting existing technology to your needs
* Post production software choices
* Working with computer graphics in 3D

This book includes 3D glasses and a companion YouTube channel featuring the work of the filmmakers featured in the book (which you can view in 3D with the glasses), as well as the opportunity for you to upload your own videos for critique and feedback from the author and others.

3D glasses are not included in the purchase of the e-book of 3-DIY. If you have purchased the e-book, and would like a pair of 3D glasses, please contact the publisher at Dennis.McGonagle@taylorandfrancis.com

chapter 1|13 pages

Eric Kurland: Shooting 720p 3D with Two Canon TX1 Consumer Cameras

Elevation (2009), White Knuckles (2010)

chapter 2|10 pages

Celine Tricart: Stereoscopic Storytelling

Reminiscence (2009), Inner Fire (2010)

chapter 3|18 pages

Alexander Lentjes: Creating a 3D Homage to Bad Films

The Incredible Invasion of the 20,000 Giant Robots from Outer Space (2000)

chapter 4|6 pages

Eric Deren: Shooting 3D Video in Freefall

Stereoscopic Skydiving (2007)

chapter 5|12 pages

Sean Isroelit and Jeff Amaral: Producing 3D with High-Tech Tools and Talents

The Caretaker 3D (2009)

chapter 6|9 pages

Jo Eldoen and Karl Bryhn: Creating Abstract CG Animation on the Z-Axis

Ztring Theory (2009)

chapter 8|17 pages

Ryan Suits: Shooting Black Light in 3D

Plasticity 3D (2009)

chapter 9|19 pages

Santiago Caisedo: Inventing 3D Movies from Mixed Toolsets

Galaxy (2008), Moving Still (2008), Come Coco (2009)

chapter 10|12 pages

Stephen Les: Editing with CineForm Neo3D

Santa Monica Pier (2010)

chapter 11|14 pages

Takashi Sekitani: Getting Creative with Canine POV and Hyperstereo in 3D

Fireworks Symphony (2006), Doggycam Vista (2007)

chapter 12|16 pages

Zoe Beloff: Creating Apparitions in 3D

Shadow Land or Light from the Other Side (2000), The Somnambulists (2007)

chapter 14|10 pages

Tommy Tripodes: Building a 3D System in Film School

Thicker Than Water (2010)

chapter 15|25 pages

Tom Koester: Doing It All in 3D

Plane Fancy (2004), The Towers of Simon Rodia (2006), The Ennis House (2007), Slow Glass (2007), Whatever Happened to Ro-Man? (2009), Nature's Secret Mysteries (2010)

chapter 16|13 pages

Ray Zone: Making 3D Movies with a Stereo Club

Slow Glass (2007), Whatever Happened to Ro-Man? (2009)

chapter 17|18 pages

John E. Hart: Jesting with Urban Legends in the Short 3D Film

Ghost Car (2008), Doggone (2009)

chapter 18|10 pages

Ron Labbe: From the Computer Monitor to the Giant Screen

Mousetrapped (1999), A Better Mousetrap (2005)

chapter 19|21 pages

Phil McNally: Making a Short Film to Get a Job in Hollywood

Pump Action (1999), Pump Action 3D (2009)

chapter 21|23 pages

Perry Hoberman: Performing and Inventing 3D

chapter 22|35 pages

Stephen Gibson: Shooting and Finishing a 3D Feature Film on the Desktop

Jumpin' Jack Slash 3D (2011)

chapter 23|26 pages

Al Razutis: A Complete 3D Artist

Meditations (1996), Dean Fogal: Corporeal Art (1996–1997), Virtual Flesh (1996), France 97 (1997–1998), Statues (1997–1998), Nagual (1998)