chapter  9
Managing Animation at the Project Level 136
ByRender
Pages 16

As much as the story reel is your bible when it comes to timing and shot construction, this document will become your ever-present guide during the long and arduous animation and rendering phases of the project. Let’s take a look at the different elements that can be useful for tracking your progress. Items like “shot name” and “start frame/end frame” are pretty much self-explanatory. • Blocking. Poses blocked in constant interpolation mode. • Smooth. Main animation phase, after poses are confirmed. • Polish. Tweaking phase of animation. • OpenGL. An OpenGL animation file has been produced. • Render prep. A technical checklist on the file before rendering.