ABSTRACT

There are a whole bunch of different things to worry about when you make a procedural generator. Will my generator ever make a mistake? Does it produce a lot of boring things? How much time does it need to generate something? Sometimes it can be so tricky to get your generator working that simply getting it to produce anything feels like a huge accomplishment. Worrying about what it’s producing, why it’s producing it or what others might think about it can get lost in the huge relief and satisfaction of finally seeing little dungeons, poems or stories coming out of your computer.