ABSTRACT

This chapter encounters the possible as a path to pursue, a landscape to venture into: a path that does not break away from the present, but on the contrary opens a way from the well-known everyday of the collaborators towards the world of the ‘what if’ of virtuality, instrumented and mediated by the collaborative encounter. It spans, temporally and spatially, both studio and field; and, just as encountering the possible seamlessly connects to and yet also expands what is already there, such an encounter also invokes a landscape of time and space that extends both back towards the past and forward beyond the horizon of the present. The chapter explores the things one do as they unfold in the moments of becoming, in the light of the bodily-material engagements that make up the design anthropological encounter. There were several comments and suggestions and the episodes were reworked a number of times until actors and audience felt satisfied.