ABSTRACT

Spion is a German-language adventure game for college language students, first programmed in 1981. Its designers intended to use its parser as a platform for the development of more extensive and more sophisticated tutorial German parsers. Spion, a parser-based adventure game in German, was to be the first program in the series. A syntactic parser and a semantic network are the basis of Spion, whose plot concerns spies in the East and West Berlin of pre-unification Germany. Finally completed in 1987 after several interim versions, Spion has been used by hundreds of students of German at Miami University of Ohio and elsewhere, either in its A syntactic parser and a semantic network are the basis of Spion, whose plot concerns spies in the East and West Berlin of pre-unification Germany. Spion has been used by hundreds of students of German at Miami University of Ohio and elsewhere, either in its AI version or in its non-intelligent variant, Pilot-Spion.